KGKHMERGAMINGGAME DEVELOPMENT STUDIO
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Sid Meier’s Civilization VI · Game reference

PC · CONSOLE · MOBILE

Desktop game development

Develop desktop games for Windows, macOS and Linux with platform-appropriate input, graphics settings, saves and updates. Use playable milestones to validate gameplay, performance and compatibility throughout production.

SteamEpic Games StorePlayStation (PS)Desktop game developmentMobile game development

By platform

Desktop game development · Development focus

01

2D and 3D game development

Define the audience, platforms and scope together.

02

Keyboard, mouse and controller input

Test the core gameplay with a playable prototype.

03

Cross-platform builds and compatibility testing

Develop systems, art and interfaces, then test across target devices.

Planning & delivery

Define the audience, platforms and scope together. Prepare release builds and plan updates from player feedback.

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Platform access, development kits and publishing are subject to the relevant platform approval and project scope.

GAMEPLAY / VISUAL REFERENCE

Desktop game development · Game showcase

Sid Meier’s Civilization VI · Game reference 0101 / 03

Sid Meier’s Civilization VI

Turn-based strategyTechnology treesEmpire building

Turn-based decisions, technology and city expansion illustrate readable maps, resource relationships and long-term goals.

Sid Meier’s Civilization VI · Game reference 02Image 02View larger image ↗Official source ↗

Production capabilities

From the first prototype to release.

04 / PRODUCTION
01

Game design & engineering

Core loops, gameplay systems, UI and multiplayer architecture.

02

Art & world building

Characters, environments, animation and a consistent visual direction.

03

Quality & platform delivery

Performance, compatibility, localisation and release preparation.

From concept to release.

01

Discover

Define the audience, platforms and scope together.

02

Prototype

Test the core gameplay with a playable prototype.

03

Build & test

Develop systems, art and interfaces, then test across target devices.

04

Launch & improve

Prepare release builds and plan updates from player feedback.

KHMERGAMING / SINCE 2014

Founded in 2014. Focused on development.

Explore our company and capabilities ↗

Founded in 2014 and based in Phnom Penh, Cambodia, KHMERGAMING is a technology company focused on development. We work on games and software, with familiarity across programming languages, AI tools, server environments and networks. Our work spans requirements, implementation, testing and deployment.

We apply engineering skills to concrete products and systems. User and player needs guide functionality; target platforms guide technology choices; reviewable milestones guide progress. New game concepts, extensions to existing products and connected client/server systems begin with a clear scope, an appropriate architecture and a practical delivery plan.

LET’S BUILD YOUR NEXT GAME

Let’s make something worth playing.

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Company address

No. 178, 7th and 8th Floors, National Road No. 1, Svay Ta Ouk Village, Veal Sbov Sangkat, Chbar Ampov District, Phnom Penh, Cambodia.

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